I like Sketch. It’s a design app that is perfectly tailored to the needs of the interface designer. Lean, quick and refreshingly simple. But not without its frustrations. Learning it is so much easier if you get a little help. That’s why I wanted to fill a gap and created a place where users can help each other. SketchTalk is a fun side project and has become a super nice and wordwide cummunity.
Plugins are great time savers and essential in my daily Sketch work. But quite often, it is not easy to get a good overview of all the available plugins and then find the right one for a specific task.
I wanted to create a specific place for us to post and find videos, screens casts and time lapses of how other designers are using Sketch. Sometimes, words are just not the right thing to describe how something is done. Watch & learn!
Intercom asked me to take a stab at designing a new direction for their awesome business chat and communication app interface. I've replied with a quick and wild visual design proposal, that adds color and typography on top of a material inspired dynamic panel interface. A design exercise for the sometimes boring visual world of B2B software interfaces.
As the Creative Director of a hot AI startup – Starmind – my role was to develop and refine the product's user experience, coin a visual language for the app and move the brand forward.
2015 | ONLINE MAGAZINE
CarHunt – Find Your Perfect Classic
Hunting for original and clean classic cars is my hobby. CarHunt is a small online magazine that’s all about the fun and excitement of buying, owning, maintaining and driving classic cars from the 60s and 70s. In style.
IDEA | VISUAL DESIGN | EDITORIAL
Micro-interactions, complex batch editing and huge amounts of meta data in a clean and soubtle user interface. The Media Archive of the Arts is a metadata-focused, free media archive system developed by the Zurich University of the Arts (ZHdK). I was responsible for developing the user experience, conducting user tests and setting the layout, flow and the visual language of the web app. This is where I learned to work hands-on with developers in a SCRUM/Agile environment.
As a partner at «Kabeljau», I helped envision, design, and produce multiple touch screen kiosks for an exhibition about Skyguide – the Swiss air navigation provider. The exhibition features a scale model of an airport with touch screen games and in-depth information about the job of an air traffic controller and the various technical aspects of airports for the Swiss Museum of Transport in Lucerne.
The Swiss Museum of Transport's hall for road transport contains an automated high-bay storeroom with some 80 artefacts dated between 1860 and 2005. Several info terminals offer interactive stories, games and information about the artefacts. During this «Kabeljau» production, I helped with planning, conceptualizing, designing and the implementation of the software for the touch screen terminals.
Stop killing your plants! Tired of tedious and difficult plant care? Never again forget to water or fertilize your plants. The Koubachi app will remind you when your plant needs water, a spray application, or when it's time to add fertiliser to the water. I helped the developers to plan the information architecture, designed the user flow and interactions and gave the app a visual design that’s both informative and emotionally engaging.
Winner of the Swisscom App of the Year award in 2011.
For Sony’s release of GranTurismo 4, PlayStation Switzerland asked me to come up with an engaging online racing championship. I planned and designed a virtual slot car championship, where gamers could compete in a live ranking system. The game featured «real drifting in corners», 10 different race tracks in beautiful and unique landscapes, many different race cars with individual performance, a night track and more crazy stuff pushing Flash and the browser to its limits.
I started ProtoTalk as a place to discuss all about UI/UX app prototyping, to learn from others and to exchange knowhow, resources and tips. It's a free and open platform for makers, designers, coders, UX people, nomads, producers or startups that are using prototyping methods to test new ideas and like to learn engage with others.
I do believe that prototyping your ideas, apps and websites early on is critical. But finding good resources about the tools and workflows, the when's and how's of web and app prototyping, is difficult. That's why ProtoTalk does now have a curated collaborative news platform.
2015 | WEBSITE
for Freestylehalle Zurich
2005-2007 | POSTERS & FLYERS
for Salzhaus Wintherthur
2010 | ILLUSTRATIONS
for NZZ Folio
2000-2006 | WEBSITES
User Interface Designer at Zeix
Design of Responsive Websites and Web Apps
Creative Director at Starmind
Leading the Brand and Product Design
Interaction Designer at ZHdK
Interaction Design for a Media Archive
Freelance Senior Designer for Rodale
Redesigning Various Online Magazines
Running my own Creative Shop
Designing and Producing Websites and Apps
Faculty Member at GBSSG
Teaching about Web Design
Co-founder/Partner at Kabeljau
Art Direction and Production
Senior Designer at MetaDesign
Designing for Brand and Online Strategies
Faculty Member at FHV
Teaching Visual Design in Interactive Media
Currently living and working in Zurich, Switzerland
Swiss & French
Grew up in Switzerland
Graphic Designer & MFA Computer Art
Got educated in Switzerland and New York
German, English, HTML/CSS and a little bit French
Knowing the Language of Visual Design
Old Cars, Design, Photography, Apps & Gadgets, Human Computer Interaction
But most of all my family and son